Keynote delivered on creating AI able to form deep relationships with humans.
Publised: SingularityU Australia Summit 2018
Invention patent for variable-based conversational chatbot operation.
Published: U.S. Patent Office.
Invention patent concerning cyberpersonalities, including their and varied use in artificial reality.
Published: U.S. Patent Office
Invention patent for variable-based conversational chatbot operation.
Published: U.S. Patent Office
Invention patent concerning cyberpersonalities, including their and varied use in artificial reality.
Published: U.S. Patent Office.
Invention patent concerning social intelligence, that is artificial intelligence about the behaviour of individuals or groups, and in particular a method for operating a computer interface to analyse unstructured online content generated by a user to produce a profile of a user.
Published: Google Patents
Paper presenting artificially intelligent chat robot, for foreign language acquisition, CLIVE.
Published: SETN: Hellenic Conference on Artificial Intelligence conference
Patent for a computer network search engine which anaylzes search results according to one or more themes.
Published: U.S. Patent Office.
This paper describes the Generic Automated Marking Environment (GAME) and provides a detailed analysis of its performance in assessing student programming projects and exercises.
Published: Computers and Education, Vol. 50
This paper describes a neural-based technique for detecting upright persons in low-resolution beach imagery in order to predict trends of tourist activities at beach sites.
Published: Australasian Joint Conference on Artificial Intelligence
This paper describes the Generic Automated Marking Environment (GAME-2+), which is the extension of GAME-2 and provides an analysis of its performance in assessing student programming projects.
Published: Proceedings of the Interactive Computer Aided Learning Conference (ICL 2009)
In this paper we describe an extension of the Generic Automated Marking Environment (GAME-2) and provide an analysis of its performance in assessing student programming projects.
Published: IEEE Multidisciplinary Engineering Education Magazine, Vol. 2.
A proposed system uses image enhancement and segmentation techniques to detect objects in cluttered scenes.
Published for: Proceedings of the International Conference on Computational Intelligence and Multimedia Applications
This paper presents an investigation of a neural-based technique for detecting and quantifying persons in beach imagery for the purpose of predicting trends of tourist activities at beach sites.
Published: Proceedings of the International Joint Conference on Neural Networks (IJCNN 2006)
Investigation into the detection and quantification of persons in real-world beach scenes for the automated monitoring of public recreation areas.
Published: International Journal of Computational Intelligence and Applications, Vol.6
In this paper we present an initial investigation into the use of a classification-based technique for illicit object detection in aviation security.
Published: The IASTED International Conference on Artificial Intelligence and Applications (AIA 2005).
A proposed intelligent security technology system that provides the civil aviation authority with maximum security whilst minimising adverse impacts on airlines and airport operations.
Published: 5th International Conference on Simulated Evolution And Learning (SEAL 04)
This paper describes the Generic Automated Marking Environment (GAME) and provides a detailed analysis of its performance in assessing student programming projects and exercises.
Published: 9th Annual Conference on Innovation and Technology in Computer Science Education